Lightning and Thunder (made in collaboration with MirageTD/ChronoVortex). Re-designed UI layouts and menus for a better user experience.Įnhanced Lighting System (enhances invisible light posts and tech structures). Properly configured DDraw Wrapper for modern systems.Īn additional ddraw.dll for systems that encounter difficulties with the default. Saves properly in all formats, including. Release notes and details of applied patches are included in the README folder. This version of FA2 is based on FA2 SP by Secsome and E1 Elite : Note: that this version of Final Alert 2 doesn't come with an installer and is compatible with modern operating systems. Once done, follow this tutorial to set it up for smooth editing & map creation. The map editor for Red Alert 2 & Yuri's Revenge from the link below.Īfter you've downloaded, extract the map editor to the directory of your choice or overwrite the existing FA2 directory and run the file called FA2SPLaunch.exe.Īt first run FA2 will ask you to select your game directory for Ra2.exe to load the terrain data from the game files.
ADD YURIS REVENGE UNITS TO BASE GAME DOWNLOAD
If you already haven't already you can download Final Alert 2,
ADD YURIS REVENGE UNITS TO BASE GAME HOW TO
How to add cliffs and mountains to the map.At later stages of this tutorial you will also learn to createįull-sized map previews and also with some links to help you add modified units to your maps. This guide will help you set up Final Alert 2 and give you the basic assistance to start creating your ownĬ&C Red Alert 2 & Yuri's Revenge maps. In terms of actual gameplay, there’s sort of a catch: Yuri’s units’ tactics are not conventional and are relatively weak, but their ability to mind control opposing units is strong.How to make Command & Conquer Red Alert 2 and Yuri's Revenge Maps You’ve got a few new units to toy around with, like Boris, the Siege Chopper, and the Cosmonaut, for the Soviets, the Yuri faction can use the Mastermind, Magnetron, Psychic dominator, and many others, and the allies can utilize Guardian GI anti-tank infantry, Robot Tanks (immune to mind control), and a Battle Fortress mobile bunker, which are all pretty cool in my opinion. There are no major leaps in terms of core gameplay – you’re still tasked with maintaining a military while trying to outsmart the genius that is the crazed Yuri – but there’s still a few noticeable things to talk about. With the respectable, hilarious writing of this expansion, I was also pleasantly surprised with the gameplay in it. What’s better, the dialogue and campaign were not the only major successes of this expansion. Regardless, it shows that there was a great deal of care that went into writing the campaign here and that’s easy to appreciate. The Yuri’s Revenge expansion takes shots at itself. Normally, this sort of cheesiness or ‘campy’ flavor would be unlikable if the game took itself too seriously. In fact, the characters in-universe are almost literally smacking their heads against the fourth wall as they recognize the insanity. The sheer ridiculousness of the situation, in which Yuri attempts achieving global domination using his own mind-controlled forces instead of solely the Russian population, is not ignored by the game whatsoever. However, this cheesy isn’t really a bad thing in this case its actually makes this expansion even better to play through. Generally, the story and campaign are pretty cheesy. Maybe fun isn’t the best way to describe a crazed fallen idol trying to take over the world once again, but there’s a certain charm that the C&C development team crammed into this expansion that is hard not to praise.